Dumbass indies making the wrong creative games… Why when they ignore trends or feedback do they always pick the wrong feedback to ignore? They are so lazy… Why don’t any of them have passion or care enough to make hits? It’s like picking the wrong lottery number? Why would you do that?

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We need games like Clair Obscur: Expedition 33, Balatro, and Peak as a cure for the "fear" in the industry, say experts www.gamesradar.com/games/we-nee...