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Thomas Fraser - 3D Artist (Environments, Assets, Lighting) bsky.app/profile/joel...

Joel Burgess

Thomas Fraser’s work is unmissable in Ambrosia Sky; he built the modular kit that underpins our brutalist environments, refined lighting across our levels, built and placed set decoration elements, and configured assets to support our complex simulation systems. thomasfraser.artstation.com

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Andrea Luc - Producer bsky.app/profile/joel...

Joel Burgess

Andrea Luc facilitates the impossible. She didn’t just balance the tension between ambitious goals and real-world delivery, helping steer us to deliver Ambrosia Sky: Act One at a high level of quality - she did so with infinite grace, empathy, and pragmatic professionalism. www.producewithhe.art

Ответ для Joel Burgess

Michelle Hwu - Audio Director bsky.app/profile/joel...

Joel Burgess

Michelle Hwu understands the often-invisible work that goes into building a cohesive audioscape. What stood out in working with her wasn’t just her experience in game audio direction, but the care and intent behind every creative choice. www.linkedin.com/in/michelleh...