#openstreetkart: Painting #openstreetmap areas with Godot Terrain3D addon. Still feels empty without trees and buildings in far distance area, but it slowly gets better. Terrain3D autoshader helps greatly too. #gamedev #indiedev #opensource
Профиль
Picorims
Профиль Vivelym.youtube.com/watch?v=zyRH... Not a fan of all decisions here but this is so on point regarding why, to me, Minecraft survival is so frustrating and needs an overhaul. It sets artificial limits for slowing things down for no reason, doesn't encourage progress, and just create frustration.
New #wav2bar devlog is out: picorims.github.io/wav2bar-blog... The rest of the month goes to #openstreetkart development. #foss #opensource #audiovisualizer #motiongraphics
Devlog - July 2026Hi! This month was supposed to be a beta release month, but things are still too unstable to be shared (almost), so it’ll be a devlog instead! Video Epicorims.github.io